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The box contains a page. Tim Beach. More than 5, animated skeletons and zombies lurk in and around Ysawis. Cities of Bone is an Al-Qadim boxed set that includes six dungeon crawls, mostly portable anywhere in Zakharahalf for beginning ciites and the rest for mid-to high levels. Dragonlance Forgotten Realms Greyhawk Ravenloft. You can help Wikipedia by expanding it. Leave a Reply Cancel reply.
Views Read Edit View history. The map itself has a few places listed which are important such as where the ruler and lords of the city reside, bne of the rest of map is left pretty much blank in detail enabling you to fill i areas as you desire.
There is also a poster sized map which reproduces the Jade Palace of the Necromancers and, while pretty, would be entirely useless during play. The lowest-priced brand-new, unused, unopened, cifies item in its original packaging where packaging is applicable. The set really gives you a good feel of what a strange yet multicultural place the City of Brass can be.
There is enough material to keep players occupied for a while while still begging for referee customization. There is no pretence of Cities of Bone being a complete setting. There are some nice sections in the beginning of the Campaign Guide about the dangers of tomb robbing diseases and some details about tomb specific dungeon dressing.
There are six color full page cards, and all of them have attractively rendered dungeon maps. The snippets of history and background that are provided support the adventuring sites rather than overwhelming them with trivia. Secrets of blne Lamp While the Al-qadim setting is not my personal cup of team, the references and map in this product are highly useful if you have characters traveling to the city of Brass on the plane of fire. The number grows continually, for each day, Sumulael and Kazerabet add 20 to 30 more to the population.
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Cities of Bone
Cities of Bone is an Al-Qadim boxed set that includes six dungeon crawls, mostly portable anywhere in Zakhara , half for beginning characters and the rest for mid-to high levels. The text offers advice for creating a spooky atmosphere, and the historical reasons behind the construction of each dungeon. Half the text makes up the adventure, "Court of the Necromancers", where in the undead city of Ysawis, the player characters get involved in the intrigues of a couple of repugnant wizards and a senile lich. Cities of Bone was written by Steve Kurtz.
D&d TSR Ad&d Al-qadim Cities of Bone 9467 1994
Shifting sands conceal much from the eyes of man. Winds howling across the rolling dunes peel back the veil of time to reveal aeonic ruins or crumbling tombs, long preserved by a shroud of sand. Wrecked and forbidding, monoliths command attention in many unpredictable locales. The remnants of antique civilizations litter the Land of Fate, where time-ravaged towers and decaying shrines hide in the arid wastes. I am but a humble efreeti, a creature of fire and spirit, but what little I know of theses places of danger and mystery I pass on to you, O Master of Dungeons Unfathomable. Inside this enchanted box lies my gift to you: an Adventure Book holding six plots of deception and many creatures of intrigue with which to challenge and entertain the players under your care; six cards and a poster, all inscribed with carefully drawn maps; and a short booklet detailing new characters to encounter. This Campaign Guide lying open before you contains background needed to lead the adventures in the official Land of Fate.
Al-Qadim - D&D 2nd - Cities of Bone (OCR)
On moonlit nights in the Land of Fate, many adventurers hear the call of long-forgotten cities rich with burial treasure. But is it bravery to breach the tombs of Zakhara's ancients and risk the ire of vengeful spirits, or is it greed? Fate knows the answer and will guide all to their destinies among the Cities of Bone! Table of Contents. Other Goodies. Cities of Bone Average Rating: 7. RPG Item Rank:
Cities of Bone/Includes Book/Campaign Guide/Booklet/Poster Map/Cards (Al-Qadim Campaign)